DMA-featured-device

Android Design & Development

Disney Movies Anywhere

Disney Movies Anywhere (2014) allowed users to link Disney films purchased on iTunes Store and other digital services into a unified library.

Awards

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My ROLE

Senior Android Developer, Product Designer

Contributions

  • UI developer for Android, Android TV, & Amazon Fire
  • Material Design redesign & SDK
  • Chromecast client & receiver
  • Video player & accessibility features
  • Movies Anywhere prototype
  • Native design system
  • Training & mentoring designers

Design Story

Dawn of Material Design

Material Design was introduced at Google IO in 2014 as a revolutionary design update to reinvigorate the platform. It would be part of the next Android OS update coming out that fall.

Disney Movies Anywhere was scheduled to be released around the same time.

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Material Design examples introduced at Google IO 2014

Laying the groundwork

Thanks to my unique designer / developer role, I was free to update the UI of the product features for which I was responsible.

Initially, I redesigned the Chromecast client & receiver, the video player, notification controls, and parts of the toolbar. I also refactored the app to use XML styles (Android SDK’s native design system) for UI consistency throughout.

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Material Design goes live

Six weeks before our launch, Google released the Material Design SDK for developers and updated the Play Store to use Material Design (Oct 2014).

The VP of Technology was the only Android user among the design team and key stakeholders. He called me aside and asked me to explore a redesign using the new SDK and design standards.

I created a new branch of the project and spent the next few weeks updating it to use the new SDK. I applied Material Design as I felt best, while considering time constraints.

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Product Design

My impact

Soon after, some of the other developers in my team determined that they needed the new SDK to resolve a few critical issues. There was concern it would push back our launch.

I shared with them that I had already completed most of the necessary SDK updates in my branch, but it also included my Material Design makeover.

After a few debates among the teams and stakeholders, they decided to merge my branch and use my redesign for the official release.

Android 5.0 with Material Design released on November 3, 2014. DMA for Android launched the next day. Online press and user reviews were very favorable.

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Video player (before & after)

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Feature page

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Browse page

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Dialog

“The app does feel purely native to Android, using Google’s design language throughout.

It doesn’t feel at all like a quick and dirty port of the iOS app.”

- The Verge -

“The Android app is bright, bold, and very close to the new Material Design guidelines… in line with Google's vision.”

Selected works

Adobe ConsonantDesign library for the global leader in digital media

LookoutDesign library for the leading provider of data-centric cloud security

First PersonDesign libraries and technical design for a B2B discovery & design agency

VectraDesign library for the world leaders in AI security

OmnicellDesign library for the pioneers of autonomous pharmacy

EpilogDesign & development of a smarter Pomodoro activity log

Disney Movies AnywhereAndroid design & development for the family entertainment giant

HD WidgetsDesign & development of a #1 ranked Android app

DayframeDesign & development of a social media photo frame app

App StatsDesign & development of a metrics app used by Google

CloudskipperDesign & development of a popular free music player

Starsky RoboticsUX research & design of a remote-driving system for an autonomous trucking start-up

Flash design & developmentAdobe, Honda, NFL, Zynga, and more
(2003 – 2010)

ElementalCreative graphic design and illustration
(1994 – 2003)

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