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Productivity Log v0.2 – alternate prototype

September 7, 2019
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1 min read

In my last post, I mentioned I had started working on a redesign for my time journal app. My strategy was two-fold: separate the journal into its own window and simplify the entry pane.

I used this opportunity to try out some conventional UX methods, including creating high-fidelity wireframes for the entry window, journal, and preferences. I also spent some time thinking about different User Types and their requirements.

Once the design was complete, I rebuilt the app, started dog-food testing it, and the result was surprising.

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Tagged: PrototypingSketchSwift
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