December 13, 2019No Comments

8 useful plug-ins for managing your Sketch Library

Managing a Sketch Library doesn't have to be hard. With the right tools, it can be easy to create, organize, and change your library without breaking your production flow.   This is a list of plug-ins I frequently use to manage a complex design library. Each of them solves a unique problem, but many are not limited to my specific action, so try them out and find what works best for you. Most of these are free and compatible up to Sketch 61.


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April 14, 201216 Comments

Quick guide to the new app widget padding/margins in ICS / Android 4.0+ (backwards-compatibility & new issues)

For those who don't know, Mike & I make a popular widget app for Android called HD Widgets. We've spent a lot of time resolving for Android UI fragmentation and have been mostly successful. Read more

April 13, 20113 Comments

UI/UX evolution: Cloudskipper on Android

With the release of Cloudskipper coming up next week, I thought this might be a good time to show off some UI pron. Great UI/UX takes time and many iterations, so for UI/UX geeks like me it's fun to see how it can evolve. Even starting with decent graphics, there's a lot of tugging and pulling to make an app work just right. Read more

December 5, 20102 Comments

Multiscreen development means multiple screens, not all-in-one

As most of us know, Adobe is working feverishly on AIR to make it easier for developers to create multiscreen applications that run on various devices and platforms. Unfortunately, the term multiscreen is confusing people.

The common misconception is that multiscreen development means "write once, run everywhere", aka the original AIR marketing slogan. That slogan was appropriate when AIR was just desktop apps, but things have dramatically changed in the past year. Multiscreen development now means developing for multiple screens, not all-in-one. Read more