(createdigitalmotion.com) Reader Eric Socolofsky writes to share a framework he’s created that makes it much easier to work with the Flash-based, open source FLARToolkit, called FLARManager. Version 0.4 is just released:


FLARManager has a number of features that improve upon the existing work done by FLARToolkit:

  • Building the apps themselves is easier. Fire up the framework with Flex Builder (or Flash, or Eclipse, or FlashDevelop), and you have access to all the libraries you need, so you can start playing more or less out of the box. Hello, world, indeed.
  • You don’t have to rely on Papervision if you don’t want to. Papervision, the faux-3D library for Flash, is included with the distribution. But marker tracking is decoupled from Papervision, so you don’t have to use it if you don’t need it.
  • Better event management. Marker adding, updating, and removal, multiple pattern detection and management, and the like are all extended in FLARManager.
  • Great documentation. Eric has taken the time to read some fantastic getting started tutorials, all accessible from the site above so you can go play.

Now, you wouldn’t pick Flash for speed - that’s not the idea.


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