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	<title>Comments on: Flash is Dead, Long Live Flex (as Flash)</title>
	<atom:link href="http://radleymarx.com/2009/04/flash-is-dead-long-live-flex-as-flash/feed/" rel="self" type="application/rss+xml" />
	<link>http://radleymarx.com/2009/04/flash-is-dead-long-live-flex-as-flash/</link>
	<description>We are the music makers...</description>
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		<title>By: Didrik Venterom</title>
		<link>http://radleymarx.com/2009/04/flash-is-dead-long-live-flex-as-flash/comment-page-1/#comment-159</link>
		<dc:creator>Didrik Venterom</dc:creator>
		<pubDate>Sun, 07 Jun 2009 11:45:44 +0000</pubDate>
		<guid isPermaLink="false">http://radleymarx.com/?p=379#comment-159</guid>
		<description>Merge everything and call it Flash ffs. It&#039;s stupid to have all these different paradigms and frameworks. AIR, Flex, whatever... concentrate.</description>
		<content:encoded><![CDATA[<p>Merge everything and call it Flash ffs. It&#8217;s stupid to have all these different paradigms and frameworks. AIR, Flex, whatever&#8230; concentrate.</p>
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		<title>By: radley</title>
		<link>http://radleymarx.com/2009/04/flash-is-dead-long-live-flex-as-flash/comment-page-1/#comment-143</link>
		<dc:creator>radley</dc:creator>
		<pubDate>Wed, 22 Apr 2009 23:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://radleymarx.com/?p=379#comment-143</guid>
		<description>In theory, RSLs aren&#039;t meant to be universal (i.e. shared between many services). Rather, RSLs are a way of caching often-used web apps, so it makes sense not to hard-code this stuff into the player. Still, I don&#039;t think RSLs are quite as great as claimed and suspect that they tend to build up and slow down the Flash Player over time. 

OTOH, I now gladly accept Flex&#039;s file size overhead. Years ago I was much more size-minded, but this got me thinking. People are watching dozens of 10-200MB videos daily, so a 100k web app is nothing these days. It actually takes longer to show &amp; hide a preloader animation that it takes to download a 1MB web app. In fact lots of common digital processes such as email often have a bigger header than the actual message contained. So if they&#039;re cool with it, I can be too.</description>
		<content:encoded><![CDATA[<p>In theory, RSLs aren&#8217;t meant to be universal (i.e. shared between many services). Rather, RSLs are a way of caching often-used web apps, so it makes sense not to hard-code this stuff into the player. Still, I don&#8217;t think RSLs are quite as great as claimed and suspect that they tend to build up and slow down the Flash Player over time. </p>
<p>OTOH, I now gladly accept Flex&#8217;s file size overhead. Years ago I was much more size-minded, but this got me thinking. People are watching dozens of 10-200MB videos daily, so a 100k web app is nothing these days. It actually takes longer to show &#038; hide a preloader animation that it takes to download a 1MB web app. In fact lots of common digital processes such as email often have a bigger header than the actual message contained. So if they&#8217;re cool with it, I can be too.</p>
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		<title>By: Radley Marx &#187; Blog Archive &#187; 10 ways to put &#8220;Creative&#8221; back into Flash CS5</title>
		<link>http://radleymarx.com/2009/04/flash-is-dead-long-live-flex-as-flash/comment-page-1/#comment-141</link>
		<dc:creator>Radley Marx &#187; Blog Archive &#187; 10 ways to put &#8220;Creative&#8221; back into Flash CS5</dc:creator>
		<pubDate>Wed, 22 Apr 2009 17:55:17 +0000</pubDate>
		<guid isPermaLink="false">http://radleymarx.com/?p=379#comment-141</guid>
		<description>[...] and Lost: The Flash IDE, I posted a (slightly exaggerated) rant yesterday summarizing the recent shift to Flex that is taking place in the Flash [...]</description>
		<content:encoded><![CDATA[<p>[...] and Lost: The Flash IDE, I posted a (slightly exaggerated) rant yesterday summarizing the recent shift to Flex that is taking place in the Flash [...]</p>
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		<title>By: thebouv</title>
		<link>http://radleymarx.com/2009/04/flash-is-dead-long-live-flex-as-flash/comment-page-1/#comment-140</link>
		<dc:creator>thebouv</dc:creator>
		<pubDate>Wed, 22 Apr 2009 15:40:49 +0000</pubDate>
		<guid isPermaLink="false">http://radleymarx.com/?p=379#comment-140</guid>
		<description>I&#039;ve been meaning to try that.  I find myself wanting to use the mxml bits less and less, and the AS3 parts more.

Still, if the direction really is more towards Flex, then eventually the player itself needs to have Flex built into it, so that the framework doesn&#039;t have to be downloaded.

Of course, RSLs can reduce your file size, but that assumes people have the framework loaded via using another Flex app elsewhere.  An assumption that doesn&#039;t really do anything for people who have not done so.  You might as well as say it doesn&#039;t matter how big the images are on your site because someone who&#039;s already been there has them cached.

Now I think I&#039;m going to go rewrite some small Flex apps in AS3 only just for fun.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been meaning to try that.  I find myself wanting to use the mxml bits less and less, and the AS3 parts more.</p>
<p>Still, if the direction really is more towards Flex, then eventually the player itself needs to have Flex built into it, so that the framework doesn&#8217;t have to be downloaded.</p>
<p>Of course, RSLs can reduce your file size, but that assumes people have the framework loaded via using another Flex app elsewhere.  An assumption that doesn&#8217;t really do anything for people who have not done so.  You might as well as say it doesn&#8217;t matter how big the images are on your site because someone who&#8217;s already been there has them cached.</p>
<p>Now I think I&#8217;m going to go rewrite some small Flex apps in AS3 only just for fun.</p>
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		<title>By: radley</title>
		<link>http://radleymarx.com/2009/04/flash-is-dead-long-live-flex-as-flash/comment-page-1/#comment-138</link>
		<dc:creator>radley</dc:creator>
		<pubDate>Wed, 22 Apr 2009 01:29:01 +0000</pubDate>
		<guid isPermaLink="false">http://radleymarx.com/?p=379#comment-138</guid>
		<description>FWIW you can produce AS-only builds in Flex without the overhead.

It&#039;s just not well documented.</description>
		<content:encoded><![CDATA[<p>FWIW you can produce AS-only builds in Flex without the overhead.</p>
<p>It&#8217;s just not well documented.</p>
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